At the far north of Faerun sits the country of Omen, an enormous sub-arctic country covered in arboreal forest filled with game and 3,762,503 dwarves.
As the story begins, the players have been travelling for many days. It is approaching nightfall as they enter the forested valley of Omen
At the far north of Faerun sits the country of Omen, an enormous sub-arctic country covered in arboreal forest (pines, maple and giant oaks) filled with game (elk, caribou, wolves, rabbits and fox among others) and having a healthy population of 3,762,503 dwarves
Bordered between the Bitrufjoror glacier to the North, and the tall mountains of the Great Beruvikrhraun range to the South, a solitary mountain, Kolssonafell to the East and the Ayr swampland to the West. The country of Omen mainly survives through their ability to create and tend huge herds of animals for breeding whether for food sources, for pleasure, or as part of an army. Those who are not involved in the animal trade make their livings from massive engineering works, some small-scale mining and resource gathering, and carpentry.
Omen itself is mainly covered in tall mountains and has a stormy climate, which has led to a tightly concentrated population, despite the number of people, which means most of them live in big settlements.
The country's landscape is lovely; impressive architecture, relaxing hot springs and sapphire lakes are just a sliver of the magnificence Omen has to offer, which is why the country is adored among foreigners.
The people of Omen are kindhearted towards foreigners and tend to welcome them with cold beverages. They feel foreigners could vitalize the country's well-being.
The story begins in the region known as the Welcome Rise, and particularly in the village of Holmslatr where a band of Goblins directed by magistrate Noravulir Brightstone of the Midader Peaks have managed to destroy nearly half of the town.